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CLASH ROTS

Brainrots are storming your Arena in Clash Rots! Deploy cards, defend your King Tower, and upgrade troops, spells, and towers to survive endless waves. Open chests to unlock powerful cards and crazy new brainrot units in this strategic tower defense game.

Client:Building Blox
Launch Date:November 2025
144.1K+
Visits
24K+
Hours Played
59%
Rating

WHAT'S INCLUDED

Full GameFull Game

OBJECTIVE

The goal is to develop a fun, highly engaging, and completely fresh Roblox experience for our client Blox GG with James Purell, taking inspiration from the competitive and strategic core loop of Clash Royale while introducing unique mechanics that set it apart. Players would engage in fast-paced, real-time battles where they deploy units, cast abilities, and capture objectives on dynamic arenas, but with novel twists that make each match unpredictable and exciting. The experience should include progression systems such as unlockable cards, abilities, and customizable units, giving players meaningful long-term goals and reasons to return.

HIGHLIGHTS

A standout feature of Clash Rots is the innovative adaptation of Clash Royale's strategic card-deployment mechanics to the Roblox platform, making it one of the first games to successfully translate this popular gameplay style. The game's unique 'brainrot' theme adds viral appeal and humor while maintaining competitive strategic depth through its card upgrade system and tower defense mechanics. The chest-unlocking progression system creates satisfying reward loops, revealing increasingly powerful and entertaining units that keep players engaged. With 1.9K+ Discord community members, the game has built a dedicated player base around its blend of strategic gameplay and internet culture humor.

Grid 1 - Block 1
Grid 5 - Block 8
Grid 2 - Block 2
Grid 4 - Main Block Middle
Grid 3 - Block 3
Grid 6 - Main Block Right

RESULTS

With over 24K+ hours of playtime, Clash Rots has built a strong community of 1.9K+ Discord members. Commenting on the outcome, James Purell said he was "very impressed with the quality of the project" and noted that the game received "really good reception." He added that it was "not just been enjoyed by us but by the community as well," highlighting the positive response following its release.

LET'S MAKE YOUR IDEA
COME ALIVE

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